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Plasma TVs
Plasma TVs are hot items -- literally. While they are popular, they also consume a lot energy, giving off lots of heat in the process. A typical 27-inch CRT TV uses about 110 to 120 watts and a 42-inch LCD TV uses around 200 watts. Plasmas easily gobble the most: a 42-inch plasma TV uses up to 325 watts.
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Digital Picture Frames
Once a high-end item, digital frames are quickly becoming more affordable, with prices as low as $20 to $30. If every home in the U.S. had one of these frames displaying around the clock, though, it would take five power plants alone to power them all, the Electric Power Research Institute estimates.
Videogame Consoles
The high-level graphics processing that creates the visually stunning games on these devices also requires a lot of energy. And a lack of energy-efficiency standards for consoles, like the Xbox 360 and PlayStation 3, doesn't help. The Natural Resources Defense Council estimates that consoles in the U.S. collectively consume around 16 billion kilowatt-hours per year, roughly the same energy usage as the city of San Diego.
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Set-Top Boxes
Set-top boxes like cable and converter boxes seem like relatively innocent appliances: They typically only draw about 30 watts of energy. But because these boxes are always on, one box over the course of a year can use up to 265 kilowatt-hours, equivalent to the annual energy consumption of a 28-inch CRT television.
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Battery Chargers
Individually chargers for mobile devices like cellphones and PDAs are small energy consumers, only using 7 to 10 watts. But if they are left plugged in to electric outlets even when the charged device is not connected, they continue to draw power. Today most U.S. homes use more than one charger. Add them all up across the country, and they could consume the energy output of several power plants.